Easy Day Studios Has Mishandled Skater XL

Skater XL's pre and post-launch support is some of the worst in the live-service area. Updates have come so infrequently with the eight month early access period receiving little support followed by the 1.1 update arriving five months after a lackluster 1.0. Add in the studio's lead developer's alleged departure made with no fanfare and … Continue reading Easy Day Studios Has Mishandled Skater XL

Devil May Cry 5’s Cathartic Purity

Devil May Cry 5's existence is remarkable. Devil May Cry 4's troubled development led to a positive response upon launch, which has fallen more out of favor as discourse has evolved through the years. Ninja Theory's divisive reboot, followed by a Definitive Edition release two years later didn't instill much confidence in the original series' … Continue reading Devil May Cry 5’s Cathartic Purity

Love, Loss, and Lost Odyssey

Disclaimer: Heavy Lost Odyssey Spoilers Inbound Since home console gaming's inception nearly 50 years ago, the industry has tackled most subject matter. Violence, in particular, has remained a reliable standby. Many games either parody the industry's absurdist violent depictions or chastise gamers for finding pleasure in killing. This is worn out discourse in 2020. With … Continue reading Love, Loss, and Lost Odyssey

Writing for Bagogames (2020 Update)

For any followers or viewers that may have happened upon this blog site: I have been writing for bagogames.com for a few months. If anyone that may see this is interested in following my work, I'll link my author page. https://bagogames.com/author/darkwatchman/ Edit: as of January this year, I now write weekly articles for Gaming Instincts. … Continue reading Writing for Bagogames (2020 Update)

Deus Ex: Mankind Divided, Prey 2017, and The Modern Immersive Sim

The mid-late 90's spawned the immersive sim, a genre defined by influential PC titles such as Thief: The Dark Project and System Shock with the original Deus Ex following suit at the start of the millenium. Ion Storm and Looking Glass Studios pioneered the open-ended design we currently associate the genre with--design that consists of two core … Continue reading Deus Ex: Mankind Divided, Prey 2017, and The Modern Immersive Sim